The driving lessons and track tours that ship with the game were created with the game's replay editor. ![]() There's also a new replay editor that lets you add your own graphics, sound, and other effects to your saved replays. We've also added a new mode called driving lessons to teach novices the fundamentals of driving and racing, and a set of track tours (narrated by NASCAR champ Darrell Waltrip) that go into greater detail about the finer points of driving each circuit in the game. We've included all-new drivers, teams, and paint schemes for the 2002 season added the two newest NASCAR tracks (Kansas Speedway and Chicagoland Speedway) and one original track (a three-mile oval with no restrictor plate) and we've improved the sound and graphics. GS: What are some of the major changes that fans of the series can expect to find in 2002 Season? NASCAR Winston Cup racing hasn't changed too fundamentally since our series started in 1994, so the challenge becomes finding ways to keep things fresh for the hard-core players while still increasing the game's overall accessibility. Tom Faiano: Well, NASCAR is a seasonal sport, and any game that models it as closely as ours certainly lends itself to an annual "face-lift," if you will (add the current season's teams, drivers, paint jobs, venues, and so on). Are you aiming at EA Sports and its model of releasing annual versions of sports games with NASCAR Racing 2002 Season? GameSpot: Traditionally, there has always been a two- to three-year gap between releases of successive NASCAR Racing games. The new driving lessons mode will introduce novice players to the basics of racing. ![]() To get more insight into all these new improvements and additions, we sat down with Papyrus producer Tom Faiano. Logically dubbed NASCAR Racing 2002 Season, this game will improve upon NASCAR Racing 4 by using enhanced graphics, incorporating the latest roster of teams, and including a number of changes. But with a sequel already in the works, Papyrus isn't wasting any time in following up on its exemplary racing sim. The game walked away with our driving game of the year award and was named one of our top 10 games of 2001, and even though it was released very early in the year, it is still being enjoyed by armchair drivers everywhere. Without a doubt, the best driving game released in 2001 was Sierra and Papyrus' NASCAR Racing 4, the latest installment in a series that has been pleasing racing fans for nearly a decade.
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